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Algorithmic Bidding for Virtual Trading in Electricity MarketsFeb 08 2018We consider the problem of optimal bidding for virtual trading in two-settlement electricity markets. A virtual trader aims to arbitrage on the differences between day-ahead and real-time market prices; both prices, however, are random and unknown to ... More
Detection Games Under Fully Active AdversariesFeb 08 2018We study a binary hypothesis testing problem in which a defender must decide whether or not a test sequence has been drawn from a given memoryless source $P_0$ whereas, an attacker strives to impede the correct detection. With respect to previous works, ... More
Monopoly pricing with buyer searchFeb 08 2018In many shopping scenarios, e.g., in online shopping, customers have a large menu of options to choose from. However, most of the buyers do not browse all the options and make decision after considering only a small part of the menu. To study such buyer's ... More
A Diversity-based Substation Cyber Defense Strategy utilizing Coloring GamesFeb 07 2018Growing cybersecurity risks in the power grid require that utilities implement a variety of security mechanism (SM) composed mostly of VPNs, firewalls, or other custom security components. While they provide some protection, they might contain software ... More
The dynamic framework of decision-makingFeb 07 2018This work explores dynamics existing in interactions between players. The dynamic system of games is a new attitude to modeling in which an event is modeled using several games. The model allows us to analyze the interplay capabilities and the feasibility ... More
On the Preliminary Investigation of Selfish Mining Strategy with Multiple Selfish MinersFeb 06 2018Eyal and Sirer's selfish mining strategy has demonstrated that Bitcoin system is not secure even if 50% of total mining power is held by altruistic miners. Since then, researchers have been investigating either to improve the efficiency of selfish mining, ... More
Local Wealth Redistribution Promotes Cooperation in Multiagent SystemsFeb 05 2018Designing mechanisms that leverage cooperation between agents has been a long-lasting goal in Multiagent Systems. The task is especially challenging when agents are selfish, lack common goals and face social dilemmas, i.e., situations in which individual ... More
Truthful mechanisms for ownership transfer with expert adviceFeb 05 2018When a company undergoes a merger or transfer of its ownership, the existing governing body has an opinion on which buyer should take over as the new owner. Similar situations occur while assigning the host of big sports tournaments, e.g., the World Cup ... More
The Power Allocation Game on A Dynamic Network: Equilibrium SelectionFeb 03 2018This note proposes two equilibrium selection methods and applies them to the power allocation game (PAG) developed in \cite{allocation}. The first method has the game take place on a sequence of time-varying graphs, which redefines the PAG in an extensive ... More
Learning Optimal Redistribution Mechanisms through Neural NetworksJan 26 2018We consider a setting where $p$ public resources are to be allocated among $n$ competing and strategic agents so as to maximize social welfare (the objects should be allocated to those who value them the most). This is called allocative efficiency (AE). ... More
On a class of immersions of spheres into space forms of nonpositive curvatureJan 25 2018Let $ J $ be an interval and $ M^{n+1} $ be a simply-connected space form of curvature $ -\kappa $, where $ \kappa \geq 0$. If $ J \subset [-\kappa,\kappa] $, then no closed $ n $-manifold can be immersed in $ M $ subject to the restriction that the principal ... More
Cooperation risk and Nash equilibrium: quantitative description for realistic playersJan 19 2018The emergence of cooperation figures among the main goal of game theory in competitive-cooperative environments. Potential games have long been hinted as viable alternatives to study realistic player behavior. Here, we expand the potential games approach ... More
On a Generic Security Game ModelJan 18 2018To protect the systems exposed to the Internet against attacks, a security system with the capability to engage with the attacker is needed. There have been attempts to model the engagement/interactions between users, both benign and malicious, and network ... More
Effects of update rules on networked N-player trust game dynamicsDec 19 2017We investigate the effects of update rules on the dynamics of an evolutionary game-theoretic model - the N-player evolutionary trust game - consisting of three types of players: investors, trustworthy trustees, and untrustworthy trustees. Interactions ... More
Fair mixing: the case of dichotomous preferencesDec 07 2017Agents vote to choose a fair mixture of public outcomes; each agent likes or dislikes each outcome. We discuss three outstanding voting rules. The Conditional Utilitarian rule, a variant of the random dictator, is Strategyproof and guarantees to any group ... More
Evolutionary dynamics of cooperation in neutral populationsDec 06 2017Cooperation is a difficult proposition in the face of Darwinian selection. Those that defect have an evolutionary advantage over cooperators who should therefore die out. However, spatial structure enables cooperators to survive through the formation ... More
Symbolic vs. Bounded Synthesis for Petri GamesNov 29 2017Petri games are a multiplayer game model for the automatic synthesis of distributed systems. We compare two fundamentally different approaches for solving Petri games. The symbolic approach decides the existence of a winning strategy via a reduction to ... More
Flows on the PSL(V)-Hitchin componentSep 11 2017Sep 30 2017In this article we define new flows on the Hitchin components for PSL(n,R). Special examples of these flows are associated to simple closed curves on the surface and give generalized twist flows. Other examples, so called eruption flows, are associated ... More
The Asymmetric Colonel Blotto GameAug 26 2017This paper explores the Nash equilibria of a variant of the Colonel Blotto game, which we call the Asymmetric Colonel Blotto game. In the Colonel Blotto game, two players simultaneously distribute forces across $n$ battlefields. Within each battlefield, ... More
Selfish Network Creation with Non-Uniform Edge CostJun 30 2017Network creation games investigate complex networks from a game-theoretic point of view. Based on the original model by Fabrikant et al. [PODC'03] many variants have been introduced. However, almost all versions have the drawback that edges are treated ... More
Centers of disks in Riemannian manifoldsJun 25 2017We prove the existence of a center, or continuous selection of a point, in the relative interior of $C^1$ embedded $k$-disks in Riemannian $n$-manifolds. If $k\le 3$ the center can be made equivariant with respect to the isometries of the manifold, and ... More
Equivariant maps into Anti-de Sitter space and the symplectic geometry of $\mathbb H^2\times \mathbb H^2$May 31 2017Sep 28 2017Given two Fuchsian representations $\rho_l$ and $\rho_r$ of the fundamental group of a closed oriented surface $S$ of genus $\geq 2$, we study the relation between Lagrangian submanifolds of $M_\rho=(\mathbb{H}^2/\rho_l(\pi_1(S)))\times (\mathbb{H}^2/\rho_r(\pi_1(S)))$ ... More
Fractional Hedonic GamesMay 29 2017The work we present in this paper initiated the formal study of fractional hedonic games, coalition formation games in which the utility of a player is the average value he ascribes to the members of his coalition. Among other settings, this covers situations ... More
Alliance formation with exclusion in the spatial public goods gameMay 24 2017Detecting defection and alarming partners about the possible danger could be essential to avoid being exploited. This act, however, may require a huge individual effort from those who take this job, hence such a strategy seems to be unfavorable. But structured ... More
Differential algebra of cubic planar graphsMay 02 2017May 03 2017In this article we associate a combinatorial differential graded algebra to a cubic planar graph G. This algebra is defined combinatorially by counting binary sequences, which we introduce, and several explicit computations are provided. In addition, ... More
Stability of Service under Time-of-Use PricingApr 07 2017We consider "time-of-use" pricing as a technique for matching supply and demand of temporal resources with the goal of maximizing social welfare. Relevant examples include energy, computing resources on a cloud computing platform, and charging stations ... More
A Characterization of Undirected Graphs Admitting Optimal Cost SharesApr 06 2017Oct 04 2017In a seminal paper, Chen, Roughgarden and Valiant studied cost sharing protocols for network design with the objective to implement a low-cost Steiner forest as a Nash equilibrium of an induced cost-sharing game. One of the most intriguing open problems ... More
Arrovian Aggregation of Convex Preferences and Pairwise UtilitarianismMar 16 2017Oct 10 2017We consider social welfare functions that satisfy Arrow's classic axioms of independence of irrelevant alternatives and Pareto optimality when the outcome space is the convex hull over some finite set of alternatives. Individual and collective preferences ... More
Parity Games, Imperfect Information and Structural ComplexityMar 02 2017We address the problem of solving parity games with imperfect information on finite graphs of bounded structural complexity. It is a major open problem whether parity games with perfect information can be solved in PTIME. Restricting the structural complexity ... More
A splitting theorem for the Seiberg-Witten invariant of a homology $S^1 \times S^3$Feb 14 2017Feb 27 2017We study the Seiberg-Witten invariant $\lambda_{\rm{SW}} (X)$ of smooth spin $4$-manifolds $X$ with integral homology of $S^1\times S^3$ defined by Mrowka, Ruberman, and Saveliev as a signed count of irreducible monopoles amended by an index-theoretic ... More
Competitive division of a mixed mannaFeb 02 2017A mixed manna contains goods (that everyone likes), bads (that everyone dislikes), as well as items that are goods to some agents, but bads or satiated to others. If all items are goods and utility functions are homothetic, concave (and monotone), the ... More
Deforming convex real projective structuresFeb 02 2017Let S be a closed, connected, orientable surface of genus at least 2, and let C(S) denote the deformation space of convex real projective structures S. In this article, we introduce two new flows on C(S), which we call the internal bulging flow and the ... More
A Bayesian Game without epsilon equilibriaJan 27 2017We present a three player Bayesian game for which there is no epsilon equilibria in Borel measurable strategies for small enough epsilon, however there are non-measurable equilibria.
Formation of coalition structures as a non-cooperative game 1: theoryDec 07 2016The paper defines a non-cooperative simultaneous finite game to study coalition structure formation with intra and inter-coalition externalities. The novelty of the game is that the game definition embeds a \textit{coalition structure formation mechanism}. ... More
Competitive Caching of Contents in 5G Edge Cloud NetworksDec 05 2016The surge of mobile data traffic forces network operators to cope with capacity shortage. The deployment of small cells in 5G networks is meant to reduce latency, backhaul traffic and increase radio access capacity. In this context, mobile edge computing ... More
Proportional RankingsDec 05 2016In this paper we extend the principle of proportional representation to rankings. We consider the setting where alternatives need to be ranked based on approval preferences. In this setting, proportional representation requires that cohesive groups of ... More
On the existence of weak subgame perfect equilibriaDec 05 2016We study multi-player turn-based games played on a directed graph, where the number of players and vertices can be infinite. An outcome is assigned to every play of the game. Each player has a preference relation on the set of outcomes which allows him ... More
Peer Prediction with Heterogeneous TasksDec 03 2016Peer prediction is a method to promote contributions of information by users in settings in which there is no way to verify the quality of responses. In multi-task peer prediction, the reports from users across multiple tasks are used to score contributions. ... More
Non-manifold monodromy spaces of branched coverings between manifoldsDec 02 2016By a construction of Berstein and Edmonds every proper branched cover f between manifolds is a factor of a branched covering orbit map from a locally connected and locally compact Hausdorff space called the monodromy space of f to the target manifold. ... More
Distributed Nash Equilibrium Seeking via the Alternating Direction Method of MultipliersDec 01 2016In this paper, the problem of finding a Nash equilibrium of a multi-player game is considered. The players are only aware of their own cost functions as well as the action space of all players. We develop a relatively fast algorithm within the framework ... More
Self-similar sets, simple augmented trees, and their Lipschitz equivalenceDec 01 2016Given an iterated function system (IFS) of contractive similitudes, the theory of Gromov hyperbolic graph on the IFS has been established recently. In the paper, we introduce a notion of simple augmented tree which is a Gromov hyperbolic graph. By generalizing ... More
Equilibrium Computation in Atomic Splittable Singleton Congestion GamesDec 01 2016We devise the first polynomial time algorithm computing a pure Nash equilibrium for atomic splittable congestion games with singleton strategies and player-specific affine cost functions. Our algorithm is purely combinatorial and computes the exact equilibrium ... More
An impossibility theorem for paired comparisonsDec 01 2016In several decision-making problems, alternatives should be ranked on the basis of paired comparisons between them. An axiomatic approach for the universal ranking problem with arbitrary preference intensities, incomplete and multiple comparisons is presented. ... More
Online Offering Strategies for Storage-Assisted Renewable Power Producer in Hour-Ahead MarketDec 01 2016A promising approach to hedge against the inherent uncertainty of renewable generation is to equip the renewable plants with energy storage systems. This paper focuses on designing profit maximization offering strategies, i.e., the strategies that determine ... More
Menu-Based Pricing for Charging of Electric Vehicles with Vehicle-to-Grid ServiceDec 01 2016The paper considers a bidirectional power flow model of the electric vehicles (EVs) in a charging station. The EVs can inject energies by discharging via a Vehicle-to-Grid (V2G) service which can enhance the profits of the charging station. However, frequent ... More
Cognitive hierarchy theory and two-person gamesNov 30 2016The outcome of many social and economic interactions, such as stock-market transactions, is strongly determined by the predictions that agents make about the behavior of other individuals. Cognitive Hierarchy Theory provides a framework to model the consequences ... More
Behavior-Based Machine-Learning: A Hybrid Approach for Predicting Human Decision MakingNov 30 2016A large body of work in behavioral fields attempts to develop models that describe the way people, as opposed to rational agents, make decisions. A recent Choice Prediction Competition (2015) challenged researchers to suggest a model that captures 14 ... More
Is Non-Neutrality Profitable for the Stakeholders of the Internet Market?Nov 30 2016We consider a system in which there exists two ISPs, one "big" Content Provider (CP), and a continuum of End-Users (EUs). One of the ISPs is neutral and the other is non-neutral. We consider that the CP can differentiate between ISPs by controlling the ... More
A Majoritarian Representative Voting SystemNov 30 2016We present an alternative voting system that aims at bridging the gap between proportional representative systems and majoritarian, single winner election systems. The system lets people vote for multiple parties, but then assigns each ballot to a single ... More
Proportional Justified RepresentationNov 29 2016The goal of multi-winner elections is to choose a fixed-size committee based on voters' preferences. An important concern in this setting is representation: large groups of voters with cohesive preferences should be adequately represented by the election ... More
A Reputation-Based Contract for Repeated Crowdsensing with Costly VerificationNov 29 2016We study a setup in which a system operator hires a sensor to exert costly effort to collect accurate measurements of a value of interest over time. At each time, the sensor is asked to report his observation to the operator, and is compensated based ... More
A Note on the Ratio of Revenues Between Selling in a Bundle and SeparatelyNov 29 2016We consider the problem of maximizing revenue when selling k items to a single buyer with known valuation distributions. We show that for a single, additive buyer whose valuations for for the items are distributed according to i.i.d. distributions which ... More
Constrained Pure Nash Equilibria in Polymatrix GamesNov 29 2016We study the problem of checking for the existence of constrained pure Nash equilibria in a subclass of polymatrix games defined on weighted directed graphs. The payoff of a player is defined as the sum of nonnegative rational weights on incoming edges ... More
Maximum a posteriori learning in demand competition gamesNov 28 2016We consider an inventory competition game between two firms. The question we address is this: If players do not know the opponent's action and opponent's utility function can they learn to play the Nash policy in a repeated game by observing their own ... More
Sequential Peer Prediction: Learning to Elicit Effort using Posted PricesNov 28 2016Peer prediction mechanisms are often adopted to elicit truthful contributions from crowd workers when no ground-truth verification is available. Recently, mechanisms of this type have been developed to incentivize effort exertion, in addition to truthful ... More
Sequential Peer Prediction: Learning to Elicit Effort using Posted PricesNov 28 2016Dec 02 2016Peer prediction mechanisms are often adopted to elicit truthful contributions from crowd workers when no ground-truth verification is available. Recently, mechanisms of this type have been developed to incentivize effort exertion, in addition to truthful ... More
Generalizing the Kelly strategyNov 28 2016Prompted by a recent experiment by Victor Haghani and Richard Dewey, this note generalises the Kelly strategy (optimal for simple investment games with log utility) to a large class of practical utility functions and including the effect of extraneous ... More
Generalizing the Kelly strategyNov 28 2016Nov 29 2016Prompted by a recent experiment by Victor Haghani and Richard Dewey, this note generalises the Kelly strategy (optimal for simple investment games with log utility) to a large class of practical utility functions and including the effect of extraneous ... More
Generalizing the Kelly strategyNov 28 2016Dec 06 2016Prompted by a recent experiment by Victor Haghani and Richard Dewey, this note generalises the Kelly strategy (optimal for simple investment games with log utility) to a large class of practical utility functions and including the effect of extraneous ... More
Spaces of curves with constrained curvature on hyperbolic surfacesNov 28 2016Let $ S $ be a hyperbolic surface. We investigate the topology of the space of all curves on $ S $ which start and end at given points in given directions, and whose curvatures are constrained to lie in a given interval $ (\kappa_1,\kappa_2) $. These ... More
The Complexity of Succinct ElectionsNov 27 2016The computational study of elections generally assumes that the preferences of the electorate come in as a list of votes. Depending on the context, it may be much more natural to represent the list succinctly, as the distinct votes of the electorate and ... More
Teams in Online Scheduling Polls: Game-Theoretic AspectsNov 27 2016Consider an important meeting to be held in a team-based organization. Taking availability constraints into account, an online scheduling poll is being used in order to decide upon the exact time of the meeting. Decisions are to be taken during the meeting, ... More
Phragmén's and Thiele's election methodsNov 27 2016The election methods introduced in 1894--1895 by Phragm\'en and Thiele, and their somewhat later versions for ordered (ranked) ballots, are discussed in detail. The paper includes definitions and examples and discussion of whether the methods satisfy ... More
Optimizing Expectation with Guarantees in POMDPs (Technical Report)Nov 26 2016A standard objective in partially-observable Markov decision processes (POMDPs) is to find a policy that maximizes the expected discounted-sum payoff. However, such policies may still permit unlikely but highly undesirable outcomes, which is problematic ... More
Multiwinner Approval Rules as Apportionment MethodsNov 26 2016We establish a link between multiwinner elections and apportionment problems by showing how approval-based multiwinner election rules can be interpreted as methods of apportionment. We consider several multiwinner rules and observe that they induce apportionment ... More
Truthful Spectrum Auction for Efficient Anti-Jamming in Cognitive Radio NetworksNov 26 2016One significant challenge in cognitive radio networks is to design a framework in which the selfish secondary users are obliged to interact with each other truthfully. Moreover, due to the vulnerability of these networks against jamming attacks, designing ... More
Admissibility in Quantitative Graph GamesNov 26 2016Admissibility has been studied for games of infinite duration with Boolean objectives. We extend here this study to games of infinite duration with quantitative objectives. First, we show that, un- der the assumption that optimal worst-case and cooperative ... More
Pure and Stationary Optimal Strategies in Perfect-Information Stochastic Games with Global PreferencesNov 25 2016We examine the problem of the existence of optimal deterministic stationary strategiesintwo-players antagonistic (zero-sum) perfect information stochastic games with finitely many states and actions.We show that the existenceof such strategies follows ... More
Homological dimension and dimensional full-valuednessNov 25 2016There are different definitions of homological dimension of metric compacta involving either \v{C}ech homology or exact (Steenrod) homology. In this paper we investigate the relation between these homological dimensions with respect to different groups. ... More
Proxy Voting for Better OutcomesNov 24 2016We consider a social choice problem where only a small number of people out of a large population are sufficiently available or motivated to vote. A common solution to increase participation is to allow voters use a proxy, that is, transfer their voting ... More
Mechanism Design for Multi-Type Housing MarketsNov 23 2016We study multi-type housing markets, where there are $p\ge 2$ types of items, each agent is initially endowed one item of each type, and the goal is to design mechanisms without monetary transfer to (re)allocate items to the agents based on their preferences ... More
Symbolic BDD and ADD Algorithms for Energy GamesNov 23 2016Energy games, which model quantitative consumption of a limited resource, e.g., time or energy, play a central role in quantitative models for reactive systems. Reactive synthesis constructs a controller which satisfies a given specification, if one exists. ... More
What You Really Need To Know About Your NeighborNov 23 2016A fundamental question in system design is to decide how much of the design of one component must be known in order to successfully design another component of the system. We study this question in the setting of reactive synthesis, where one constructs ... More
A Truthful $(1-ε)$-Optimal Mechanism for On-demand Cloud Resource ProvisioningNov 23 2016On-demand resource provisioning in cloud computing provides tailor-made resource packages (typically in the form of VMs) to meet users' demands. Public clouds nowadays provide more and more elaborated types of VMs, but have yet to offer the most flexible ... More
Optimal Pricing for Submodular Valuations with Bounded CurvatureNov 23 2016The optimal pricing problem is a fundamental problem that arises in combinatorial auctions. Suppose that there is one seller who has indivisible items and multiple buyers who want to purchase a combination of the items. The seller wants to sell his items ... More
Randomized Mechanisms for Selling Reserved Instances in CloudNov 22 2016Selling reserved instances (or virtual machines) is a basic service in cloud computing. In this paper, we consider a more flexible pricing model for instance reservation, in which a customer can propose the time length and number of resources of her request, ... More
Quasi-regular sequences and optimal schedules for security gamesNov 22 2016Nov 29 2016In security games, a defender commits to a mixed strategy for protecting a set of $n$ targets of values $\alpha_i$; an attacker, knowing the defender's strategy, chooses which target to attack and for how long. We study a natural version in which the ... More
Quasi-regular sequences and optimal schedules for security gamesNov 22 2016In security games, a defender commits to a mixed strategy for protecting a set of $n$ targets of values $\alpha_i$; an attacker, knowing the defender's strategy, chooses which target to attack and for how long. We study a natural version in which the ... More
Two statements of the Duggan-Schwartz theoremNov 21 2016The Duggan-Schwartz theorem (Duggan and Schwartz, 1992) is a famous result concerning strategy-proof social choice correspondences, often stated as "A social choice correspondence that can be manipulated by neither an optimist nor a pessimist has a weak ... More
Manipulability of consular election rulesNov 21 2016The Gibbard-Satterthwaite theorem is a cornerstone of social choice theory, stating that an onto social choice function cannot be both strategy-proof and non-dictatorial if the number of alternatives is at least three. The Duggan-Schwartz theorem proves ... More
Simple Mechanisms for Subadditive Buyers via DualityNov 21 2016We provide simple and approximately revenue-optimal mechanisms in the multi-item multi-bidder settings. We unify and improve all previous results, as well as generalize the results to broader cases. In particular, we prove that the better of the following ... More
What Do We Elect Committees For? A Voting Committee Model for Multi-Winner RulesNov 21 2016We present a new model that describes the process of electing a group of representatives (e.g., a parliament) for a group of voters. In this model, called the voting committee model, the elected group of representatives runs a number of ballots to make ... More
Fair Division via Social ComparisonNov 20 2016In the classical cake cutting problem, a resource must be divided among agents with different utilities so that each agent believes they have received a fair share of the resource relative to the other agents. We introduce a variant of the problem in ... More
Manifolds with conullity at most two as graph manifoldsNov 20 2016We find necessary and sufficient conditions for a complete Riemannian manifold $M^n$ of finite volume, whose curvature tensor has nullity at least $n-2$, to be a geometric graph manifold and classify the ones with nonnegative scalar curvature. In the ... More
Team-maxmin equilibrium: efficiency bounds and algorithmsNov 18 2016The Team-maxmin equilibrium prescribes the optimal strategies for a team of rational players sharing the same goal and without the capability of correlating their strategies in strategic games against an adversary. This solution concept can capture situations ... More
Dependent Types for Extensive GamesNov 18 2016Extensive games are tools largely used in economics to describe decision processes of a community of agents. In this paper we propose a formal presentation based on the proof assistant Coq which focuses mostly on infinite extensive games and their characteristics. ... More
Phragmén's sequential method with a variance criterionNov 18 2016A variant of Phragm\'en's method for proportional representation via approval voting is briefly explored. Instead of D'Hondt's rule, this variant generalizes Sainte-Lagu\"e's rule.
The Distribution of Optimal Strategies in Symmetric Zero-sum GamesNov 18 2016Jul 10 2017Given a skew-symmetric matrix, the corresponding two-player symmetric zero-sum game is defined as follows: one player, the row player, chooses a row and the other player, the column player, chooses a column. The payoff of the row player is given by the ... More
The Distribution of Optimal Strategies in Symmetric Zero-sum GamesNov 18 2016Given a skew-symmetric matrix, the corresponding two-player symmetric zero-sum game is defined as follows: one player, the row player, chooses a row and the other player, the column player, chooses a column. The payoff of the row player is given by the ... More
Hotelling-Downs Model with Limited AttractionNov 18 2016In this paper we study variations of the standard Hotelling-Downs model of spatial competition, where each agent attracts the clients in a restricted neighborhood, each client randomly picks one attractive agent for service. Two utility functions for ... More
Swap Equilibria under Link and Vertex DestructionNov 17 2016We initiate the study of the \emph{destruction model} (\aka \emph{adversary model}) introduced by Kliemann (2010), using the stability concept of \emph{swap equilibrium} introduced by Alon et. al (2010). The destruction model is a network formation game ... More
Market Segmentation for Privacy Differentiated "Free" ServicesNov 16 2016Nov 18 2016The emerging marketplace for online free services in which service providers earn revenue from using consumer data in direct and indirect ways has lead to significant privacy concerns. This leads to the following question: can the online marketplace sustain ... More
Market Segmentation for Privacy Differentiated "Free" ServicesNov 16 2016The emerging marketplace for online free services in which service providers earn revenue from using consumer data in direct and indirect ways has lead to significant privacy concerns. This begs understanding of the following question: can the marketplace ... More
Sensitivity Analysis for Convex Separable Optimization over Integral PolymatroidsNov 16 2016We study the sensitivity of optimal solutions of convex separable optimization problems over an integral polymatroid base polytope with respect to parameters determining both the cost of each element and the polytope. Under convexity and a regularity ... More
Approximately Efficient Two-Sided Combinatorial AuctionsNov 16 2016Mechanism design for one-sided markets has been investigated for several decades in economics and in computer science. More recently, there has been an increased attention on mechanisms for two-sided markets, in which buyers and sellers act strategically. ... More
Search-and-Rescue RendezvousNov 16 2016We consider a new type of asymmetric rendezvous search problem in which Agent II needs to give Agent I a `gift' which can be in the form of information or material. The gift can either be transfered upon meeting, as in traditional rendezvous, or it can ... More
On Threshold Routing in a Service System with Highest-Bidder-First and FIFO ServicesNov 15 2016In this paper, we consider a two server system serving heterogeneous customers. One of the server has a FIFO scheduling policy and charges a fixed admission price to each customer. The second queue follows the highest-bidder-first (HBF) policy where an ... More
Extensive-Form Perfect Equilibrium Computation in Two-Player GamesNov 15 2016We study the problem of computing an Extensive-Form Perfect Equilibrium (EFPE) in 2-player games. This equilibrium concept refines the Nash equilibrium requiring resilience w.r.t. a specific vanishing perturbation (representing mistakes of the players ... More
Group Activity Selection on Social NetworksNov 14 2016We propose a new variant of the group activity selection problem (GASP), where the agents are placed on a social network and activities can only be assigned to connected subgroups. We show that if multiple groups can simultaneously engage in the same ... More
Sequential Solutions in Machine Scheduling GamesNov 13 2016We consider the classical machine scheduling, where n jobs need to be scheduled on m machines, with the goal of minimizing the makespan, i.e., the maximum load of any machine in the schedule. We study inefficiency of schedules that are obtained when jobs ... More